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Miniaturas de Call of Cthulhu
Miniaturas oficiales de Call of Cthulhu.
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The Sleeper, Tsathoggua squeezes his way up through the rock to take his place on the surface world. His long slumber has left him voracious. Feed him!
The Water Lizard; amphibious god of vengeance and the swamp.
Its an elder thing BUT IT GLOWS?! Petersen Games guarantees this figure is not actually radioactive. Not for internal consumption.
Winged beings with horns, claws, a barbed tail, and no face. They carry off their victims to an unknowable fate.
The howler, messenger and soul of the Great Old Ones. Seek his favor at your peril.
The Green Flame, it erupts from the core of the world as a penetrating flame. Its cold light hides no warmth, but only the clamminess of death and corruption.
This helpless human, reduced to a mere living brain by the surgical and mechanical skill of the aliens, can now only communicate through electronic devices. What wisdom or warning can he relate?
A furry horned being of the arctic wastes. It waits, patient and potent, at the edge of your vision, for your watchfulness to wane.
The Thing That Should Not Be. It can emerge from any shadow, anywhere.
The unbegotten source lies at the ancient origin of the world, guarding the carefully inscribed tablets of the elder gods. Can this being, and the wisdom it protects, be brought forward to our time? And if so, should it?
Not altogether crows, nor moles, nor buzzards, nor ants, nor vampire bats, nor decomposed human beings; but something I cannot and must not recall. H. P. Lovecraft
An amphibious being from the deep sea. The Gnorri is no mere monster, but boasts an entire civilization and culture of his own.
Add this amazing gate to your adventures. What will be called through it from the great beyond?
Awakened by the power of the King in Yellow, it is no zombie, nor yet a vampire, but an undead mockery, alive and awake and obedient.
The Toad of Berkeley, Byatis the Serpent-Bearded. God of forgetfulness, trapped (for now) in a decaying castles ruin. But one day, he shall break free.
The Moon Lens, the final disaster that brings our world to oblivion. Can it even be stopped?
Created by evil past comprehension, the proto-shoggoth is a formless horror that can masquerade, at least temporarily, as a person.
It lurks hidden on Pluto, and only emerges at certain times. Even the dread fungi monsters that inhabit that cold world are terrified of the Watchers rising.
The horror from the hills, a great old one who molds human flesh like clay. He rules his sub-human worshipers from his throne below.
This being knows all about humans. He has studied thousands of pages of closely-researched background. He has interviewed human bodies, temporarily imprisoned in alien bodies. The human species has no surprises, no defenses, he cannot overwhelm.
The Treader of the Dust, who ages everything he touches to dust, as though aeons of time had passed away.
Sometimes a person, lost in the tundra, is forced to eat human flesh to survive. This is the monster that results.
The Great Old One of Fire, whose consuming flames cannot be quenched. Serve him!
Hastur the Unspeakable. Just saying its name can bring about its undesired, frightful presence.