Keyflower: The Farmers
Keyflower: The Farmers is an expansion for the game Keyflower. In that game, each player develops his own unique village over four seasons by successfully bidding on a variety of village tiles (specialized buildings and boats), skills, resources, and workers ("keyples").
In Keyflower: The Farmers, players develop the agricultural side of their economy by acquiring new farm buildings, growing wheat, and collecting and breeding farm animals (cows, pigs, and sheep). Animals are kept in the fields created by the layout of the roads, adding a new dimension and considerations to the base game. Points can now be scored through the acquisition and breeding of the animals, by harvesting wheat, and from the layout of the fields.
Players may choose to use all of the tiles from Keyflower: The Farmers and add tiles at random from Keyflower to make up the required number of tiles or simply mix the two sets of tiles.
Keyflower, a joint design between Richard Breese and Sebastian Bleasdale, is the seventh game in the "Key" series from R&D Games set in the medieval "Key" land.
Componentes de juego:
- 64 large hexagonal turn order/boat/home and village tiles
- 48 small skill tokens
- 120 hexagonal wooden resource counters
- 141 wooden meeple-shaped workers
- 6 screens
Fabricante: Huch! Fecha de lanzamiento: 2012
Ficha técnica
- Idioma
- Inglés
- Edad mínima
- 12
- Nº de jugadores mínimo
- 2
- Duración mínima (min.)
- 90
- Duración máxima (min.)
- 120
- Nº de jugadores máximo
- 6
- Disponibilidad
- Bajo pedido
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