Riverside (Inglés)
Far to the north, in a remote winter land, rivers are frozen most of the year. When the villages along the riverside eventually are accessible, a small river cruise company offers exotic tours like polar bear safaris, reindeer trips, ice fishing, and more. Lucky tourists may even get a chance to see the northern lights.
You work as a tour guide trying to attract tourists to your guide boats for spectacular excursions.
Riverside is a different kind of roll-and-write game: The game comes with a modular game board, which composes the route for the game. On a river cruise boat, everyone follows the same route, but you can take your tourists on different tours. You may plan ahead, but beware, the dice may force you to change your plans.
You start each round by rolling dice into a common pool. Simultaneously, each player chooses one die of one specific color (without physically taking it) and fill seats on the matching guiding boat on their own player sheet. Whenever they have completed a row of seats, they have sold a group ticket of the corresponding color (excursion). The longer the row, the more points they get. Additionally, this ticket is valid for the remainder of the game: Every time they go on an excursion in a village of this color, they take this group with them to earn even more points. The player with the most points wins the game.
Each dice color represents tourists with a preference for one specific type of excursion. The transparent green die is "wild" and represents the northern lights, something everyone wants to see.
Riverside offers tough decision-making within a short playing time: Some rows are short with low points and bonuses, while other rows are long with higher points and bonuses. Which one do you start to fill? Within each guide boat, you need to score higher and higher, so taking too many tourists on your first excursions could be fateful. Players are rewarded if they manage to please all five kinds of tourists, so maybe you need to score a new color instead of scoring really high in another color? Higher dice represent tourists who are freezing and cost fire symbols to get. Note that the "wild" green die always costs fire symbols to get! You have a limited number of fire symbols to use, so when will be the right time to use them?
You work as a tour guide trying to attract tourists to your guide boats for spectacular excursions.
Riverside is a different kind of roll-and-write game: The game comes with a modular game board, which composes the route for the game. On a river cruise boat, everyone follows the same route, but you can take your tourists on different tours. You may plan ahead, but beware, the dice may force you to change your plans.
You start each round by rolling dice into a common pool. Simultaneously, each player chooses one die of one specific color (without physically taking it) and fill seats on the matching guiding boat on their own player sheet. Whenever they have completed a row of seats, they have sold a group ticket of the corresponding color (excursion). The longer the row, the more points they get. Additionally, this ticket is valid for the remainder of the game: Every time they go on an excursion in a village of this color, they take this group with them to earn even more points. The player with the most points wins the game.
Each dice color represents tourists with a preference for one specific type of excursion. The transparent green die is "wild" and represents the northern lights, something everyone wants to see.
Riverside offers tough decision-making within a short playing time: Some rows are short with low points and bonuses, while other rows are long with higher points and bonuses. Which one do you start to fill? Within each guide boat, you need to score higher and higher, so taking too many tourists on your first excursions could be fateful. Players are rewarded if they manage to please all five kinds of tourists, so maybe you need to score a new color instead of scoring really high in another color? Higher dice represent tourists who are freezing and cost fire symbols to get. Note that the "wild" green die always costs fire symbols to get! You have a limited number of fire symbols to use, so when will be the right time to use them?
CFG10031
7090057170026
2021-11-30
Ficha técnica
- Idioma
- Inglés
- Edad mínima
- 10
- Nº de jugadores mínimo
- 1
- Duración mínima (min.)
- 15
- Duración máxima (min.)
- 25
- Nº de jugadores máximo
- 6
- Disponibilidad
- Bajo pedido
Las opiniones aquí mostradas son de usuarios registrados en nuestra web. Dungeon Marvels garantiza que el producto reseñado ha sido adquirido en nuestra tienda cuando aparece un done junto al título de la reseña. Dungeon Marvels no puede garantizar que el producto reseñado haya sido adquirido en nuestra tienda si no aparece dicho símbolo. Para obtener más información sobre el funcionamiento de reseñas y opiniones, pulsa AQUÍ.
Este producto no dispone de preguntas.
En oferta
The Mandalorian: Adventures - Un Clan de...
39,99 €
-15%
33,99 €
Reserva
PREVENTA. Lanzamiento aproximado: 06/06/2025
Bang! Explosión de dados (Castellano)
39,99 €
-15%
33,99 €
Reserva
PREVENTA. Lanzamiento aproximado: 07/02/2025